D3DBACKBUFFER_TYPE

Defines constants that describe the type of back buffer.

typedef enum D3DBACKBUFFER_TYPE
{
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
    D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff,
} D3DBACKBUFFER_TYPE, *LPD3DBACKBUFFER_TYPE;

Constants

D3DBACKBUFFER_TYPE_MONO
Specifies a nonstereo swap chain.
D3DBACKBUFFER_TYPE_LEFT
Specifies the left side of a stereo pair in a swap chain.
D3DBACKBUFFER_TYPE_RIGHT
Specifies the right side of a stereo pair in a swap chain.
D3DBACKBUFFER_TYPE_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.

Remarks

Direct3D 9 does not support stereo view, so Direct3D does not use the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type.

See Also

IDirect3DDevice9::GetBackBuffer, IDirect3DSwapChain9::GetBackBuffer