D3DCULL
Defines the supported culling modes.
typedef enum D3DCULL
{
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff,
} D3DCULL, *LPD3DCULL;
Constants
- D3DCULL_NONE
- Do not cull back faces.
- D3DCULL_CW
- Cull back faces with clockwise vertices.
- D3DCULL_CCW
- Cull back faces with counterclockwise vertices.
- D3DCULL_FORCE_DWORD
- Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
See Also
D3DCAPS9, D3DRENDERSTATETYPE