Defines the debug monitor tokens.
typedef enum D3DDEBUGMONITORTOKENS
{
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1,
D3DDMT_FORCE_DWORD = 0x7fffffff,
} D3DDEBUGMONITORTOKENS, *LPD3DDEBUGMONITORTOKENS;
The values in this enumerated type are used by the D3DRS_DEBUGMONITORTOKEN render state and are only relevant for debug builds.