D3DDEBUGMONITORTOKENS
Defines the debug monitor tokens.
typedef enum D3DDEBUGMONITORTOKENS
{
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1,
D3DDMT_FORCE_DWORD = 0x7fffffff,
} D3DDEBUGMONITORTOKENS, *LPD3DDEBUGMONITORTOKENS;
Constants
- D3DDMT_ENABLE
- Enable the debug monitor.
- D3DDMT_DISABLE
- Disable the debug monitor.
- D3DDMT_FORCE_DWORD
- Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_DEBUGMONITORTOKEN render state and are only relevant for debug builds.
See Also
D3DRENDERSTATETYPE