D3DDEVCAPS2 driver capability flags.
#define |
Description |
D3DDEVCAPS2_ADAPTIVETESSRTPATCH |
Device supports adaptive tessellation of RT-patches |
D3DDEVCAPS2_ADAPTIVETESSNPATCH |
Device supports adaptive tessellation of N-patches. |
D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES |
Device supports IDirect3DDevice9::StretchRect using a texture as the source. |
D3DDEVCAPS2_DMAPNPATCH |
Device supports displacement maps for N-patches. |
D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH |
Device supports presampled displacement maps for N-patches. For more information about displacement mapping, see Displacement Mapping. |
D3DDEVCAPS2_STREAMOFFSET |
Device supports stream offsets. |
D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET |
Multiple vertex elements can share the same offset in a stream if D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET is set by the device and the vertex declaration does not have an element with D3DDECLUSAGE_POSITIONT0. |