Create a pixel shader version token.
#define D3DPS_VERSION (_Major,_Minor)
Version Numbers
The version number is a combination of the major version and the minor vertex shader version numbers. Valid numbers are shown in the table.
Major | Minor | Example |
---|---|---|
1 | 1 | D3DPS_VERSION(1,1) |
1 | 2 | D3DPS_VERSION(1,2) |
1 | 3 | D3DPS_VERSION(1,3) |
1 | 4 | D3DPS_VERSION(1,4) |
2 | 0 | D3DPS_VERSION(2,0) |
3 | 0 | D3DPS_VERSION(3,0) |