Create a vertex shader version number token.
#define D3DVS_VERSION (Major, Minor)
Version Numbers
The version number is a combination of the major version and the minor vertex shader version numbers. Valid numbers are shown in the table.
Major | Minor | Example |
---|---|---|
1 | 1 | D3DVS_VERSION(1,1) |
2 | 0 | D3DVS_VERSION(2,0) |
3 | 0 | D3DVS_VERSION(3,0) |