D3DXCONSTANT_DESC
        
        
A description of a constant in a constant table.
	
		
typedef struct D3DXCONSTANT_DESC {
    LPCSTR Name;
    D3DXREGISTER_SET RegisterSet;
    UINT RegisterIndex;
    UINT RegisterCount;
    D3DXPARAMETER_CLASS Class;
    D3DXPARAMETER_TYPE Type;
    UINT Rows;
    UINT Columns;
    UINT Elements;
    UINT StructMembers;
    UINT Bytes;
    LPCVOID DefaultValue;
} D3DXCONSTANT_DESC, *LPD3DXCONSTANT_DESC;
                    
                
            
            
                
Members
      - Name
- Name of the constant.
- RegisterSet
- Constant data type. See D3DXREGISTER_SET.
- RegisterIndex
- Zero-based index of the constant in the table.
- RegisterCount
- Number of registers that contain data.
- Class
- Parameter class. See D3DXPARAMETER_CLASS.
- Type
- Parameter type. See D3DXPARAMETER_TYPE.
- Rows
- Number of rows.
- Columns
- Number of columns.
- Elements
- Number of elements in the array.
- StructMembers
- Number of structure member sub-parameters.
- Bytes
- Data size in number of bytes.
- DefaultValue
- Pointer to the default value.
See Also
D3DXCONSTANTTABLE_DESC