D3DXCleanMesh

Cleans a mesh, preparing it for simplification.

HRESULT D3DXCleanMesh(
  D3DXCLEANTYPE CleanType,
  LPD3DXMESH pMeshIn,
  CONST DWORD * pAdjacencyIn,
  LPD3DXMESH * ppMeshOut,
  DWORD * pAdjacencyOut,
  LPD3DXBUFFER * ppErrorsAndWarnings
);

Parameters

CleanType
[in] Vertex operations to perform in preparation for mesh cleaning. See D3DXCLEANTYPE.
pMeshIn
[in] Pointer to an ID3DXMesh interface, representing the mesh to be cleaned.
pAdjacencyIn
[in] Pointer to an array of three DWORDs per face that specify the three neighbors for each face in the mesh to be cleaned.
ppMeshOut
[out] Address of a pointer to an ID3DXMesh interface, representing the returned cleaned mesh. The same mesh is returned that was passed in if no cleaning was necessary.
pAdjacencyOut
[out] Pointer to an array of three DWORDs per face that specify the three neighbors for each face in the output mesh.
ppErrorsAndWarnings
[out] Returns a buffer containing a string of errors and warnings, which explain the problems found in the mesh.

Return Values

If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Remarks

This function cleans a mesh using the cleaning method and options specified in the CleanType parameter. See the D3DXCLEANTYPE enumeration for a description of the available options.

Requirements

Header: Declared in D3dx9mesh.h.