D3DXCreateMeshFVF
Creates a mesh object using a flexible vertex format (FVF) code.
HRESULT D3DXCreateMeshFVF(
DWORD NumFaces,
DWORD NumVertices,
DWORD Options,
DWORD FVF,
LPDIRECT3DDEVICE9 pD3DDevice,
LPD3DXMESH * ppMesh
);
Parameters
- NumFaces
- [in] Number of faces for the mesh. The valid range for this number is greater than 0, and one less than the max DWORD value, typically 232 - 1, because the last index is reserved.
- NumVertices
- [in] Number of vertices for the mesh. This parameter must be greater than 0.
- Options
- [in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh.
- FVF
- [in] Combination of D3DFVF that describes the vertex format for the returned mesh. This function does not support D3DFVF_XYZRHW.
- pD3DDevice
- [in] Pointer to an IDirect3DDevice9 interface, the device object to be associated with the mesh.
- ppMesh
- [out] Address of a pointer to an ID3DXMesh interface, representing the created mesh object.
Return Values
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
Header: Declared in D3dx9mesh.h.
See Also
D3DXFVFFromDeclarator