D3DXCreateMeshFVF

Creates a mesh object using a flexible vertex format (FVF) code.

HRESULT D3DXCreateMeshFVF(
  DWORD NumFaces,
  DWORD NumVertices,
  DWORD Options,
  DWORD FVF,
  LPDIRECT3DDEVICE9 pD3DDevice,
  LPD3DXMESH * ppMesh
);

Parameters

NumFaces
[in] Number of faces for the mesh. The valid range for this number is greater than 0, and one less than the max DWORD value, typically 232 - 1, because the last index is reserved.
NumVertices
[in] Number of vertices for the mesh. This parameter must be greater than 0.
Options
[in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh.
FVF
[in] Combination of D3DFVF that describes the vertex format for the returned mesh. This function does not support D3DFVF_XYZRHW.
pD3DDevice
[in] Pointer to an IDirect3DDevice9 interface, the device object to be associated with the mesh.
ppMesh
[out] Address of a pointer to an ID3DXMesh interface, representing the created mesh object.

Return Values

If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Requirements

Header: Declared in D3dx9mesh.h.

See Also

D3DXFVFFromDeclarator