D3DXCreateMeshFVF
    Creates a mesh object using a flexible vertex format (FVF) code.
            
		
        
HRESULT D3DXCreateMeshFVF(
  DWORD NumFaces,
  DWORD NumVertices,
  DWORD Options,
  DWORD FVF,
  LPDIRECT3DDEVICE9 pD3DDevice,
  LPD3DXMESH * ppMesh
);
    
Parameters
      - NumFaces
 
      - [in]  Number of faces for the mesh. The valid range for this number is greater than 0, and one less than the max DWORD value, typically 232 - 1, because the last index is reserved.
 
      - NumVertices
 
      - [in]  Number of vertices for the mesh. This parameter must be greater than 0.
 
      - Options
 
      - [in]  Combination of one or more flags from the  D3DXMESH enumeration, specifying creation options for the mesh.
    
 
      - FVF
 
      - [in]  Combination of D3DFVF that describes the vertex format for the returned mesh. This function does not support D3DFVF_XYZRHW.
 
      - pD3DDevice
 
      - [in]  Pointer to an IDirect3DDevice9 interface, the device object to be associated with the mesh.
 
      - ppMesh
 
      - [out]  Address of a pointer to an ID3DXMesh interface, representing the created mesh object.
 
    
Return Values
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
  Header: Declared in D3dx9mesh.h.
					
See Also
D3DXFVFFromDeclarator