D3DXEVENT_TYPE
Describes the type of events that can be keyed by the animation controller.
typedef enum D3DXEVENT_TYPE
{
D3DXEVENT_TRACKSPEED = 0,
D3DXEVENT_TRACKWEIGHT = 1,
D3DXEVENT_TRACKPOSITION = 2,
D3DXEVENT_TRACKENABLE = 3,
D3DXEVENT_PRIORITYBLEND = 4,
D3DXEDT_FORCE_DWORD = 0x7fffffff,
} D3DXEVENT_TYPE, *LPD3DXEVENT_TYPE;
Constants
- D3DXEVENT_TRACKSPEED
- Track speed.
- D3DXEVENT_TRACKWEIGHT
- Track weight.
- D3DXEVENT_TRACKPOSITION
- Track position.
- D3DXEVENT_TRACKENABLE
- Enable flag.
- D3DXEVENT_PRIORITYBLEND
- Priority blend value.
- D3DXEDT_FORCE_DWORD
- Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.