Identifies resource data.
typedef struct D3DXF_FILELOADRESOURCE {
HMODULE hModule;
LPCSTR lpName;
LPCSTR lpType;
} D3DXF_FILELOADRESOURCE, *LPD3DXF_FILELOADRESOURCE;
This structure identifies a resource to be loaded when an application uses the ID3DXFile::CreateEnumObject method and specifies the D3DXF_FILELOAD_FROMRESOURCE flag.