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Identifies resource data.
typedef struct D3DXF_FILELOADRESOURCE {
    HMODULE hModule;
    LPCSTR lpName;
    LPCSTR lpType;
} D3DXF_FILELOADRESOURCE, *LPD3DXF_FILELOADRESOURCE;
                    
                
            
            
                
This structure identifies a resource to be loaded when an application uses the ID3DXFile::CreateEnumObject method and specifies the D3DXF_FILELOAD_FROMRESOURCE flag.