Searches through a shader for a particular comment. The comment is identified by a four-character code (FOURCC) in the first DWORD of the comment.
HRESULT D3DXFindShaderComment( CONST DWORD* pFunction, DWORD FourCC, LPCVOID* ppData, UINT* pSizeInBytes );
If the function succeeds, the return value is D3D_OK. If the comment is not found, and no other error has occurred, S_FALSE is returned.
Header: Declared in D3dx9shader.h.