D3DXKEY_QUATERNION

Describes a quaternion key for use in key frame animation. A quaternion key is a quaternion value at a given time.

typedef struct D3DXKEY_QUATERNION {
    FLOAT Time;
    D3DXQUATERNION Value;
} D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;

Members

Time
Time value.
Value
D3DXQUATERNION quaternion that supplies rotation values.