D3DXKEY_VECTOR3

Describes a vector key for use in key frame animation. It specifies a vector at a given time. This is used for scale and translation keys.

typedef struct D3DXKEY_VECTOR3 {
    FLOAT Time;
    D3DXVECTOR3 Value;
} D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;

Members

Time
Key frame time stamp.
Value
D3DXVECTOR3 3D vector that supplies scale and/or translation values.