D3DXMESHSIMP

Specifies simplification options for a mesh.

typedef enum D3DXMESHSIMP
{
    D3DXMESHSIMP_VERTEX = 1,
    D3DXMESHSIMP_FACE = 2,
} D3DXMESHSIMP, *LPD3DXMESHSIMP;

Constants

D3DXMESHSIMP_VERTEX
The mesh will be simplified by the number of vertices specified in the MinValue parameter.
D3DXMESHSIMP_FACE
The mesh will be simplified by the number of faces specified in the MinValue parameter.

See Also

D3DXGeneratePMesh, D3DXSimplifyMesh