Returns the matrix transpose of a matrix.
D3DXMATRIX * D3DXMatrixTranspose( D3DXMATRIX * pOut, CONST D3DXMATRIX * pM );
Pointer to the D3DXMATRIX structure that is the matrix transpose of the matrix.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixTranspose function can be used as a parameter for another function.
Header: Declared in D3dx9math.h.