D3DXPlaneFromPointNormal

Constructs a plane from a point and a normal.

D3DXPLANE * D3DXPlaneFromPointNormal(
  D3DXPLANE * pOut,
  CONST D3DXVECTOR3 * pPoint,
  CONST D3DXVECTOR3 * pNormal
);

Parameters

pOut
[in, out] Pointer to the D3DXPLANE structure that is the result of the operation.
pPoint
[in] Pointer to a D3DXVECTOR3 structure, defining the point used to construct the plane.
pNormal
[in] Pointer to a D3DXVECTOR3 structure, defining the normal used to construct the plane.

Return Values

Pointer to the D3DXPLANE structure constructed from the point and the normal.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXPlaneFromPointNormal function can be used as a parameter for another function.

Requirements

Header: Declared in D3dx9math.h.

See Also

D3DXPlaneFromPoints