Constructs a plane from a point and a normal.
D3DXPLANE * D3DXPlaneFromPointNormal( D3DXPLANE * pOut, CONST D3DXVECTOR3 * pPoint, CONST D3DXVECTOR3 * pNormal );
Pointer to the D3DXPLANE structure constructed from the point and the normal.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXPlaneFromPointNormal function can be used as a parameter for another function.
Header: Declared in D3dx9math.h.