Gets the size of the rectangle patch.
HRESULT D3DXRectPatchSize( CONST FLOAT * pfNumSegs, DWORD * pdwTriangles, DWORD * pwdVertices );
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Header: Declared in D3dx9mesh.h.