D3DXSHCOMPRESSQUALITYTYPE
Spherical harmonic (SH) compression setting.
typedef enum D3DXSHCOMPRESSQUALITYTYPE
{
D3DXSHCQUAL_UNCOMPRESSED = 1,
D3DXSHCQUAL_FASTLOWQUALITY = 1,
D3DXSHCQUAL_SLOWHIGHQUALITY = 2,
D3DXSHCQUAL_FORCE_DWORD = 0x7fffffff,
} D3DXSHCOMPRESSQUALITYTYPE, *LPD3DXSHCOMPRESSQUALITYTYPE;
Constants
- D3DXSHCQUAL_UNCOMPRESSED
- The data is uncompressed.
- D3DXSHCQUAL_FASTLOWQUALITY
- The data compression is low quality, but is fast to compress.
- D3DXSHCQUAL_SLOWHIGHQUALITY
- The data compression is high quality, but is slow to compress.
- D3DXSHCQUAL_FORCE_DWORD
- Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.