D3DXSHPRTSPLITMESHVERTDATA
typedef struct D3DXSHPRTSPLITMESHVERTDATA {
UINT uVertRemap;
UINT uSubCluster;
UINT ucVertStatus;
} D3DXSHPRTSPLITMESHVERTDATA, *LPD3DXSHPRTSPLITMESHVERTDATA;
Members
- uVertRemap
- Vertex in original mesh this corresponds to.
- uSubCluster
- Cluster index, relative to the supercluster.
- ucVertStatus
- 1 if vertex has valid data, 0 if it is "full".
Remarks
Allocated in D3DXSHPRTCompSplitMeshSC.