Version token that creates a procedural texture filler in effects. This macro is used by the D3DXFillxxxTX functions.
#define D3DXTX_VERSION (_Major,_Minor) (('T' << 24) | ('X' << 16) | ((_Major) << 8) | (_Minor))
The macro returns the procedural texture version token.
Header: Declared in D3dx9shader.h.
D3DXFillTextureTXD3DXFillCubeTextureTXD3DXFillVolumeTextureTX