D3DXTriPatchSize
Gets the size of the triangle patch.
HRESULT D3DXTriPatchSize(
CONST LOAT * pfNumSegs,
DWORD * pdwTriangles,
DWORD * pdwVertices
);
Parameters
- pfNumSegs
- [in] Number of segments per edge to tessellate.
- pdwTriangles
- [out] Pointer to a DWORD that contains the number of triangles in the patch.
- pdwVertices
- [out] Pointer to a DWORD that contains the number of vertices in the triangle patch.
Return Values
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
Header: Declared in D3dx9mesh.h.
See Also
D3DXTessellateTriPatch