D3DXUVATLAS
Defines geodesic distance methods to use on a mesh depending on its size. Applications can use this to specify the quality level they would like various D3DXUvatlas functions to output.
typedef enum _D3DXUVATLAS
{
D3DXUVATLAS_DEFAULT = 1,
D3DXUVATLAS_GEODESIC_FAST = 2,
D3DXUVATLAS_GEODESIC_QUALITY = 3,
} D3DXUVATLAS;
Constants
- D3DXUVATLAS_DEFAULT
- Meshes with more than 25k faces will have the fast geodasic distance method applied to them while meshes with fewer than 25k faces will have the higher quality geodesic distance method applied to them instead.
- D3DXUVATLAS_GEODESIC_FAST
- Uses approximations to improve charting speed at the cost of added stretch or more charts being output for the mesh.
- D3DXUVATLAS_GEODESIC_QUALITY
- Provides better quality charts, but requires more time and memory than fast.