D3DXValidMesh

Validates a mesh.

HRESULT D3DXValidMesh(
  LPD3DXMESH pMeshIn,
  CONST DWORD * pAdjacency,
  LPD3DXBUFFER * ppErrorsAndWarnings
);

Parameters

pMeshIn
[in] Pointer to an ID3DXMesh interface, representing the mesh to be tested.
pAdjacency
[in] Pointer to an array of three DWORDs per face that specify the three neighbors for each face in the mesh to be tested.
ppErrorsAndWarnings
[out] Returns a buffer containing a string of errors and warnings, which explain the problems found in the mesh.

Return Values

If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DXERR_INVALIDMESH, D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Remarks

This method validates the mesh by checking for invalid indices. Error information is available from the debugger output.

Requirements

Header: Declared in D3dx9mesh.h.