Scales a 2D vector.
D3DXVECTOR2 * D3DXVec2Scale( D3DXVECTOR2 * pOut, CONST D3DXVECTOR2 * pV, FLOAT s );
Pointer to a D3DXVECTOR2 structure that is the scaled vector.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec2Scale function can be used as a parameter for another function.
Header: Declared in D3dx9math.h.