Subtracts two 2D vectors.
D3DXVECTOR2 * D3DXVec2Subtract( D3DXVECTOR2 * pOut, CONST D3DXVECTOR2 * pV1, CONST D3DXVECTOR2 * pV2 );
Pointer to a D3DXVECTOR2 structure that is the difference of two vectors.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec2Subtract function can be used as a parameter for another function.
Header: Declared in D3dx9math.h.