D3DXVec3Normalize

Returns the normalized version of a 3D vector.

D3DXVECTOR3 * D3DXVec3Normalize(
  D3DXVECTOR3 * pOut,
  CONST D3DXVECTOR3 * pV
);

Parameters

pOut
[in, out] Pointer to the D3DXVECTOR3 structure that is the result of the operation.
pV
[in] Pointer to the source D3DXVECTOR3 structure.

Return Values

Pointer to a D3DXVECTOR3 structure that is the normalized version of the specified vector.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec3Normalize function can be used as a parameter for another function.

Requirements

Header: Declared in D3dx9math.h.