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Describes a set of colors used to draw the device configuration user interface. It is part of the DICONFIGUREDEVICESPARAMS structure.
typedef struct DICOLORSET {
    DWORD dwSize;
    D3DCOLOR cTextFore;
    D3DCOLOR cTextHighlight;
    D3DCOLOR cCalloutLine;
    D3DCOLOR cCalloutHighlight;
    D3DCOLOR cBorder;
    D3DCOLOR cControlFill;
    D3DCOLOR cHighlightFill;
    D3DCOLOR cAreaFill;
} DICOLORSET, *LPDICOLORSET;
                    
                
            
            
                
Text background color is always transparent.