The DS3DLISTENER structure describes the 3D world parameters and the position of the listener. This structure is used with the IDirectSound3DListener8::GetAllParameters and IDirectSound3DListener8::SetAllParameters methods.
typedef struct DS3DLISTENER {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER;
Header: Declared in Dsound.h.