DXUTDeviceSettings
Describes the settings needed to create a Direct3D device.
typedef struct DXUTDeviceSettings {
UINT AdapterOrdinal;
D3DDEVTYPE DeviceType;
D3DFORMAT AdapterFormat;
DWORD BehaviorFlags;
D3DPRESENT_PARAMETERS pp;
} DXUTDeviceSettings, *LPDXUTDeviceSettings;
Members
- AdapterOrdinal
- Ordinal number that denotes the display adapter.
- DeviceType
- Enumerated type of the device. See D3DDEVTYPE.
- AdapterFormat
- Adapter surface format. See D3DFORMAT.
- BehaviorFlags
- Behavior flags. This member can be a combination of one or more of the D3DCREATE values.
- pp
- Presentation parameters structure. See D3DPRESENT_PARAMETERS.
See Also
Modifying Available Device Settings