DXUTDeviceSettings
        
        
Describes the settings needed to create a Direct3D device.
	
		
typedef struct DXUTDeviceSettings {
    UINT AdapterOrdinal;
    D3DDEVTYPE DeviceType;
    D3DFORMAT AdapterFormat;
    DWORD BehaviorFlags;
    D3DPRESENT_PARAMETERS pp;
} DXUTDeviceSettings, *LPDXUTDeviceSettings;
                    
                
            
            
                
Members
      - AdapterOrdinal
- Ordinal number that denotes the display adapter.
- DeviceType
- Enumerated type of the device. See D3DDEVTYPE.
- AdapterFormat
- Adapter surface format. See D3DFORMAT.
- BehaviorFlags
- Behavior flags. This member can be a combination of one or more of the D3DCREATE values.
- pp
- Presentation parameters structure. See D3DPRESENT_PARAMETERS.
See Also
Modifying Available Device Settings