The following GUIDs are used to identify capture and playback effects.
GUID | Description |
---|---|
GUID_DSCFX_CLASS_AEC | Acoustic echo cancellation capture effect |
GUID_DSCFX_CLASS_NS | Noise suppression capture effect |
GUID_DSCFX_MS_AEC | Microsoft acoustic echo cancellation capture effect |
GUID_DSCFX_MS_NS | Microsoft noise suppression capture effect |
GUID_DSCFX_SYSTEM_AEC | System default acoustic echo cancellation capture effect |
GUID_DSCFX_SYSTEM_NS | System default noise suppression capture effect |
GUID_DSFX_STANDARD_CHORUS | Chorus effect |
GUID_DSFX_STANDARD_COMPRESSOR | Compressor effect |
GUID_DSFX_STANDARD_DISTORTION | Distortion effect |
GUID_DSFX_STANDARD_ECHO | Echo effect |
GUID_DSFX_STANDARD_FLANGER | Flanger effect |
GUID_DSFX_STANDARD_GARGLE | Gargle effect |
GUID_DSFX_STANDARD_I3DL2REVERB | Environmental reverberation effect |
GUID_DSFX_STANDARD_PARAMEQ | Parametric equalizer effect |
GUID_DSFX_WAVES_REVERB | Waves reverberation effect |
IDirectSoundBuffer8::GetObjectInPathDSCEFFECTDESCDSEFFECTDESC