ID3DXAllocateHierarchy

This interface is implemented by the application to allocate or free frame and mesh container objects. Methods on this are called during loading and destroying frame hierarchies.

ID3DXAllocateHierarchy Members

Method Description
ID3DXAllocateHierarchy::CreateFrame Requests allocation of a frame object.
ID3DXAllocateHierarchy::CreateMeshContainer Requests allocation of a mesh container object.
ID3DXAllocateHierarchy::DestroyFrame Requests deallocation of a frame object.
ID3DXAllocateHierarchy::DestroyMeshContainer Requests deallocation of a mesh container object.

Remarks

The LPD3DXALLOCATEHIERARCHY type is defined as a pointer to this interface.

typedef interface ID3DXAllocateHierarchy ID3DXAllocateHierarchy;
typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;

Requirements

Header: Declared in D3dx9anim.h.

Import Library: Use D3dx9.lib.