ID3DXAnimationController::AdvanceTime

Animates the mesh and advances the global animation time by a specified amount.

HRESULT AdvanceTime(
  DOUBLE TimeDelta,
  LPD3DXANIMATIONCALLBACKHANDLER pCallbackHandler
);

Parameters

TimeDelta
[in] Amount, in seconds, by which to advance the global animation time. TimeDelta value must be non-negative or zero.
pCallbackHandler
[in] Pointer to a user-defined animation callback handler interface, ID3DXAnimationCallbackHandler.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following values: D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Requirements

Header: Declared in D3dx9anim.h.