Gets an animation set, given its name.
HRESULT GetAnimationSetByName( LPCSTR pName, LPD3DXANIMATIONSET * ppAnimSet );
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.
The animation controller contains an array of animation sets. This method returns an animation set that has the given name.
Header: Declared in D3dx9anim.h.