ID3DXAnimationController::GetNumAnimationSets

Returns the number of animation sets currently registered in the animation controller.

UINT GetNumAnimationSets();

Parameters

None.

Return Values

Number of animation sets.

Remarks

The controller contains any number of animations sets and tracks. Animation sets can be registered with ID3DXAnimationController::RegisterAnimationOutput. An animation controller created by a call to D3DXLoadMeshHierarchyFromX will automatically register loaded animation sets.

Requirements

Header: Declared in D3dx9anim.h.