Sets an event key that changes the weight of an animation track. The weight is used as a multiplier when combining multiple tracks together.
D3DXEVENTHANDLE KeyTrackWeight( UINT Track, FLOAT NewWeight, DOUBLE StartTime, DOUBLE Duration, D3DXTRANSITION_TYPE Transition );
Event handle to the priority blend event. NULL is returned if one or more of the input parameters is invalid, or no free event is available.
The weight is used like a multiplier to determine how much of this track to blend together with other tracks.
Header: Declared in D3dx9anim.h.