Gets a transposed matrix.
HRESULT GetMatrixTranspose( D3DXHANDLE hParameter, D3DXMATRIX* pMatrix );
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
A transposed matrix contains column-major data; that is, each vector is contained in a column.
If the destination matrix is larger than the source matrix, only the upper-left elements of the destination matrix will be filled, and the remaining destination matrix components will be set to zero.
Header: Declared in D3dx9shader.h.