Gets an array of transposed matrices.
HRESULT GetMatrixTransposeArray( D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count );
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
A transposed matrix contains column-major data; that is, each vector is contained in a column.
If the destination matrices are larger than the source matrices, only the upper-left components of each destination matrix will be filled, and the remaining destination matrix components will be set to zero.
Header: Declared in D3dx9shader.h.