Gets the handle of a top-level parameter or a structure member parameter by looking up its semantic with a case-insensitive search.
D3DXHANDLE GetParameterBySemantic( D3DXHANDLE hParameter, LPCSTR pSemantic );
Returns the handle of the first parameter that matches the specified semantic, or NULL if the semantic was not found. See Handles.
Header: Declared in D3dx9shader.h.