Get the value of an arbitrary parameter or annotation, including simple types, structs, arrays, strings, shaders and textures. This method can be used in place of nearly all the Getxxx calls in ID3DXBaseEffect.
HRESULT GetValue( D3DXHANDLE hParameter, D3DXHANDLE hParameter, LPVOID pData, UINT Bytes );
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in D3dx9shader.h.