ID3DXBaseEffect::GetVector

Gets a vector.

HRESULT GetVector(
  D3DXHANDLE hParameter,
  D3DXVECTOR4* pVector
);

Parameters

hParameter
[in] Unique identifier. See Handles.
pVector
[out] Returns a 4D vector.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

If the destination vector is larger than the source vector, only the initial components of the destination vector will be filled, and the remaining components will be set to zero.

Requirements

Header: Declared in D3dx9shader.h.

See Also

ID3DXBaseEffect::SetVector