ID3DXBaseEffect::GetVertexShader

Gets a vertex shader.

HRESULT GetVertexShader(
  D3DXHANDLE hParameter,
  LPDIRECT3DVERTEXSHADER9* ppVShader
);

Parameters

hParameter
[in] Unique identifier. See Handles.
ppVShader
[out] Returns a vertex shader object. See IDirect3DVertexShader9.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9shader.h.