ID3DXBaseEffect::SetFloat

Sets a floating point value.

HRESULT SetFloat(
  D3DXHANDLE hParameter,
  FLOAT f
);

Parameters

hParameter
[in] Unique identifier. See Handles.
f
[in] Floating point value.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9shader.h.

See Also

ID3DXBaseEffect::GetFloat