ID3DXBaseEffect::SetVector

Sets a vector.

HRESULT SetVector(
  D3DXHANDLE hParameter,
  CONST D3DXVECTOR4* pVector
);

Parameters

hParameter
[in] Unique identifier. See Handles.
pVector
[in] Pointer to a 4D vector.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

If the destination vector is smaller than the source vector, the additional components of the source vector will be ignored.

Requirements

Header: Declared in D3dx9shader.h.

See Also

ID3DXBaseEffect::GetVector