ID3DXBaseMesh::GetVertexBuffer

Retrieves the vertex buffer associated with the mesh.

HRESULT GetVertexBuffer(
  LPDIRECT3DVERTEXBUFFER9 * ppVB
);

Parameters

ppVB
[out, retval] Address of a pointer to an IDirect3DVertexBuffer9 interface, representing the vertex buffer object associated with the mesh.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9mesh.h.