ID3DXConstantTable::GetConstantElement

Gets a constant from an array of constants. An array is made up of elements.

D3DXHANDLE GetConstantElement(
  D3DXHANDLE hConstant,
  UINT Index
);

Parameters

hConstant
[in] Unique identifier to the array of constants. This value may not be NULL.
Index
[in] Zero-based index of the element in the array.

Return Values

Returns a unique identifier to the element constant.

Remarks

To get a constant that is not part of an array, use ID3DXConstantTable::GetConstant or ID3DXConstantTable::GetConstantByName.

Requirements

Header: Declared in D3dx9shader.h.