ID3DXConstantTable::SetFloat

Sets a floating-point number.

HRESULT SetFloat(
  LPDIRECT3DDEVICE9 pDevice,
  D3DXHANDLE hConstant,
  FLOAT f
);

Parameters

pDevice
[in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
hConstant
[in] Unique identifier to the constant. See D3DXHANDLE.
f
[in] Floating-point number.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9shader.h.