ID3DXEffectStateManager::SetLight
A callback function that must be implemented by a user to set a light.
HRESULT SetLight(
DWORD Index,
CONST D3DLight9* pLight
);
Parameters
- Index
- [in] The zero-based index of the light. This is the same index in IDirect3DDevice9::SetLight.
- pLight
- [in] The light object. See D3DLIGHT9.
Return Values
The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:
- The effect will fail during ID3DXEffect::BeginPass.
- The dynamic effect state call (such as IDirect3DDevice9::SetLight) will fail.
Requirements
Header: Declared in D3dx9effect.h.