ID3DXEffectStateManager::SetMaterial

A callback function that must be implemented by a user to set material state.

HRESULT SetMaterial(
  CONST D3DMATERIAL9* pMaterial
);

Parameters

pMaterial
[in] A pointer to the material state. See D3DMATERIAL9.

Return Values

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Header: Declared in D3dx9effect.h.