ID3DXEffectStateManager::SetNPatchMode
A callback function that must be implemented by a user to set the number of subdivision segments for N-patches.
HRESULT SetNPatchMode(
FLOAT nSegments
);
Parameters
- nSegments
- [in] Break the surface into this number of subdivisions. This is the same as the number used by IDirect3DDevice9::SetNPatchMode.
Return Values
The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:
- The effect will fail during ID3DXEffect::BeginPass.
- The dynamic effect state call (such as IDirect3DDevice9::SetNPatchMode) will fail.
Requirements
Header: Declared in D3dx9effect.h.